Challenge: To take an SVG file and modify it for a purpose by altering the original file.
Background: We have detailed this process in a range of prints and descriptions on this blog. In some of the process the files that our students located needed to be modified for a purpose or to make them more 'useable'.
The file shown left is a good example of this. The original SVG file which was sourced online from a popular SVG site was two seperate pieces being the body and the head. The student was able to resolve this by creating a collar for the log which link the two pieces of the print.
The student also personalised the design by putting the name on the base of the animal. Finally the issue of the purpose of the design was resolved by the student inserting a hole into the leg of the dog. Hence the design could be converted into a name badge for the animal or a keyring.This selection, conversion and entire process was completed by a student who is seven years old independently of the teacher.
Resources Used: Tinkercad App, SVG file (located online this is one of the first files that comes up with a general search), iPad, Bambu Printer (P1P).
Level of Difficulty: Low - the student used the design, modified it themselves and was able to complete the entire task from start to finish, including experimenting with various potential colour - in under thirty minutes. There could be more details potentially added to this to increase the difficulty.
The student was also able to use the AR/VR function that is available with Tinkercad to project an altered version of the image with additions to the design. The student decided not to go with the additions (such as the blocks by the feet or the relocation of the hole) however it also allowed them to look at the dimensions of the print.



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