Monday, February 23, 2026

Summary of Half Way Point: Term One 2026

 

Students have completed the introductory task which was the creation of a name badge/plate.   This was detailed on the blog here.   This print them morphed into a series of prints based around the development of a generic stencil and then a stencil which was personalised for the students.   You can view all of these posts by clicking on the links above.

These posts were completed by seven and eight year students from our rural school in New Zealand using Tinkercad and their iPads.

We have had students refining their designs based around the repairing of a piece of play furniture, which in this case in a barn/farm set.

While it is not immediately obvious if you haven't seen a post before about this item the door shown left, in white has been created by a student and then using the Tinkercad App and the apps AR/VR feature the students have 'projected' the door into place to see how it visually looks - there is no 3D Printing of the part at this stage, the students are designing and crafting thier ideas and applying them in a virtual sense.   Eventually the doors will be printed and an attempt will be made to complete the play set by developing a solution to the roof which will need to be produced in several stages.  You can view examples of this work throughout this blog by using the search bar top right or clicking on examples here.

We have spent considerable time exploring the AR/VR design aspect of Tinkercad.   Students have made a range of creations and used the pre-made items and also used original designs such as the donut shown left which was then projected into a students lunchbox.    When this was completed we have taken the adapted image and combined it with another level of AR/VR by running it through one of a number of Pic Collage filters that are available via that App.

Our students do not have time to allocate to this other than our 'design' or 'investigate' time in the classroom which is usually in the afternoon.   


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